Wood00_v
========
  Textures:
    - Wood00

  Ambient Colors:
    - 100, 100, 100, 195

  Material Colors:
    - 204, 204, 204, 255
    - 204, 204, 204, 255

  Color Registers:
    - 24, 24, 0, 255

  Steps:
    1: RGB = (lerp from (24, 24, 0) to (255, 255, 255) using (tex #1 RGB))
         A = 0
    2: RGB = ((vertex RGB) * (prev. RGB))
         A = 0
